Mike Amato

STEM Educator | Engineer | Ed‑Tech Consultant

Taking intimidating concepts and making them tactile, playful, and deeply human. Passionate about making engineering education fun, memorable, and inclusive for all learners.

1,500+

Students Reached

200+

Kits Distributed

30+

Workshops Hosted

Get in Touch
Mike working with students

How I Make an Impact

  • Classroom Tech Integration: Helping schools integrate tech in ways that actually work for teachers and students. Not complicating it and ensuring compliance and practicality.

  • Project & Problem-Based Learning: From electric motor kits for distance learning to school-wide STEM events, I design experiences where students do first, while understanding.

  • Making as Method: I don’t just plan or manage. I make. I prototype the kits, code the tools, and run the workshops so I keep learning alongside my students and understand what teachers really need.

7+ yrs

Teaching

4+ yrs

Managing

$25k+

Awards & Grants

Mike in safety goggles

Coming Soon

Perspectives on Generative AI in Learning
Research

Perspectives on Generative AI in Learning

New research paper exploring ethical boundaries and educational opportunities with AI tools in academic settings.

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State Standards Aligned Lesson Plan Generator
Digital

State Standards Aligned Lesson Plan Generator

Interactive tool that helps educators create curriculum-aligned lesson plans with just a few clicks.

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Design and Coding a Game for an Arcade Machine
Curriculum

Design and Coding a Game for an Arcade Machine

Complete project-based lesson plan for teaching programming concepts through game design.

View Details →

Experience

Oct 2021 – Dec 2024

STEM Program Manager

Phoenix El. School District #1


  • Designed and led project-based STEM courses for 350 students (grades 4–8), collaborating with industry experts to develop scalable hands-on STEM projects.
  • Managed classroom technology for STEM Makerspace, implementing advanced tools access. Oversaw safety protocols and ensured accessibility features were compliant with UDL principles and special education requirements.
  • Organized quarterly STEM events reaching 400+ students and staff, boosting engagement and showcasing real-world STEM applications.

Aug 2020 – Aug 2021

Product Manager

ElevateU


  • Partnered with professors from various universities to transform traditional course materials into AI-powered digital textbooks, ensuring accessibility through UDL principles and FERPA/COPPA compliance.
  • Led discovery calls with professors and managed software engineering team execution, delivering three uniquely tailored AI-enhanced courses for Spring 2021 launch.
  • Conducted user feedback sessions and data analyses to improve product design and align with pedagogical best practices.

Apr 2014 – May 2020

Teaching Assistant

Fulton Schools of Engineering, ASU


  • Administered lab technology systems for engineering courses, ensuring safety and learning outcomes for 100+ student workstations while maintaining compliance with university technology policies.
  • Mentored 80–120 interdisciplinary students per semester in project-based assignments, integrating educational technology tools to enhance understanding of fundamental engineering concepts.
  • Communicated effectively through one-on-one interactions, public speaking, pitching, and leading workshops with groups ranging from 5 to 200 participants, utilizing technology and digital collaboration tools.

Resource Library

Access articles, video tutorials, downloadable materials, and other educational resources for STEAM learning.

Scale Model of School
Curriculum

Scale Model of School

Transform your school campus into a miniature masterpiece.

Circuits and Electric Vehicles
Curriculum

Circuits and Electric Vehicles

Redesign and power up your own cardboard electric car.

Agriculture Technology
Curriculum

Agriculture Technology

Uncover the cycles of plant life by becoming a scientist and gardener.

Building a Digital World
Curriculum

Building a Digital World

Create interactive worlds with 3D modeling, digital art, and coding.

Startup Club
Curriculum

Startup Club

Creating both a physical product business and a software company.

What is Innovation?
Video

What is Innovation?

Experimental learning content for the classroom.

Kids Should Make Things

Our 501(c)(3) nonprofit provides project plans, materials, and support to kids to create in their homes, libraries, and community spaces. Everything they make, they keep.

Support a STEM Project
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Kits, content, and tech

let us be there when we can't be in person.

🔥

Learning content

should be as engaging as your favorite social feed.

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Create for all kids

knowing some learn without schools, systems, or guardians.

Get in Touch

Email

mike.inbox.apply@gmail.com

Social Media

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